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Re: [AUDITORY] Virtual Sound Source Simulation



Hi all,

From my experience, I can recommend the 3d Tune-in Toolkit, as others have said, it is a really well done app.
  • Their implementation had a goal of as realistic as possible spatial impression, and indeed it has avery fast HRTF convolution algorithm, with excellent spatial impression.
  • Stand alone app
  • though it does not incorporate a room simulation for Impulse response simulation. It allows for BRIR uploads
Other tools that I´ve some experience with and would highly recommend as well are:
IRCAM´s SPAT: runs on MAX/MSP
SPARTA plugins: Runs on any multichannel DAW (I´d suggest Reaper)
IEM plugins : as above, needs a DAW host (I´d suggest Reaper)

These are all highly regarded spatial audio tools, so bottom line, in my opinion you´d be well equipped if using any of them.
Best of luck!


- Frederico


On Wed, Apr 8, 2020 at 5:13 AM Engel Alonso-Martinez, Isaac <isaac.engel@xxxxxxxxxxxxxx> wrote:

The 3D Tune-In Toolkit has already been mentioned but I just wanted to point out that, apart from the library, the “Binaural Test Application” (https://github.com/3DTune-In/3dti_AudioToolkit/releases) comes with a nice GUI which is easy to use. It can also be controlled via OSC messages if one wants to use head tracking or just control it remotely from other software such as Matlab or MaxMSP, which may be useful.

 

Best,

Isaac

 

--

Isaac Engel

PhD candidate in Audio Research

Dyson School of Design Engineering

Imperial College London

Email: isaac.engel@xxxxxxxxxxxxxx

 

 

From: AUDITORY - Research in Auditory Perception <AUDITORY@xxxxxxxxxxxxxxx> On Behalf Of Roberto Barumerli
Sent: Tuesday, April 7, 2020 11:30
To: AUDITORY@xxxxxxxxxxxxxxx
Subject: Re: Virtual Sound Source Simulation

 

This email from barumerli@xxxxxxxxxxxx originates from outside Imperial. Do not click on links and attachments unless you recognise the sender. If you trust the sender, add them to your safe senders list to disable email stamping for this address.

 

Dear everyone,
there is also Anaglyph http://anaglyph.dalembert.upmc.fr/

We integrated it in our study and I have to say that it was a reliable tool.

Sincerely,
Roberto Barumerli

-- 
Roberto Barumerli,
Ph.D. student
 
Dept. of Information Engineering
University of Padova
Via Gradenigo 6/B,
35131 Padova, Italy
 
Skype: roberto.baru
Website: dei.unipd.it/~barumerli

Il 06/04/2020 12:14, Martin Bruse ha scritto:

We are also interested in this.

 

We haven't had time to try anything yet, but we have found https://resonance-audio.github.io/resonance-audio/ and https://github.com/3DTune-In/3dti_AudioToolkit. Does anyone know of other tools?

 

Please let us know how it works if you try it out!

 

Best,

Martin

 

On Mon, Apr 6, 2020 at 11:50 AM Timo Oess <timo.oess@xxxxxxxxxx> wrote:

Dear Auditory,

Due to the corona crisis we are moving our experiments online and are
looking for an easy to calibrate virtual sound simulation where sound
sources can be placed in virtual space by a generalized HRTF.
Does anyone have experiences in that direction?

Best,
Timo


--
M.Sc. Timo Oess
Appl. Cognitive Psychology
Faculty for Computer Science, Engineering, and Psychology
Ulm University
Albert-Einstein-Allee 43
89069 Ulm

phone:  +49 731 50 - 32054
email:  timo.oess@xxxxxxxxxx

-- 
Roberto Barumerli,
Ph.D. student
 
Dept. of Information Engineering
University of Padova
Via Gradenigo 6/B,
35131 Padova, Italy
 
Skype: roberto.baru
Website: dei.unipd.it/~barumerli


--
Frederico Pereira
Mobile:+61409066693
Email:pereira.frederico@xxxxxxxxx