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[AUDITORY] FRL is hiring researchers in Augmented Reality solutions



Dear Auditory List,

 

Facebook Reality Labs is inventing the future of virtual and augmented reality —the next computing platform. We believe that a key component of this mission is to improve and enhance human hearing.

https://www.oculus.com/blog/inside-facebook-reality-labs-a-new-blog-series-from-oculus-and-facebook/

 

We are looking for a team of exceptional applied research scientists to join our growing team in Redmond, WA. We are looking for passionate and articulate technologists, who love jumping in to solve novel problems, and enjoy working with talented interdisciplinary teams. We are looking for talents with e.g. expertise in real time audio algorithm design, automatic control, audiology, auditory perception, tuning/integration, and experience with acoustic systems.

 

At this moment, we are hiring on these positions:

 

  1. RESEARCH SCIENTIST, AUDIO DSP 

Lead applied research projects from concept to proof of experience. Expertise in automatic control is a plus.

https://www.facebook.com/careers/jobs/1875088405968400/

 

  1. RESEARCH SCIENTIST, MULTICHANNEL SPEECH ENHANCEMENT (2 positions)

Perform fundamental research to tackle source separation and speech enhancement problems and their implementations in real-time systems

https://www.facebook.com/careers/jobs/192128778535355/

 

  1. RESEARCH ENGINEER – MACHINE LEARNING FOR SPEECH ENHACEMENT

Independently identify, motivate, and execute on reasonable medium to large hypotheses for model improvements through data analysis, and domain knowledge, and their implementations in real-time systems

https://www.facebook.com/careers/jobs/690663248347196/

 

  1. Audio Systems Engineer

Prototype an end-to-end audio signal chain on embedded systems

https://www.facebook.com/careers/jobs/549652585791360/

 

  1. Electrical Engineer

Designing, simulating, prototyping, and testing of electrical systems in augmented reality systems which combine electronics, mechanics, acoustics and signal processing

https://www.facebook.com/careers/jobs/592505044634076/

 

  1. Acoustic Research Engineer

Design, implement, and evaluate an end-to-end audio signal chain

https://www.facebook.com/careers/jobs/434567097197726/

 

  1. Audio DSP Engineer

Lead the effort to translate high-level audio algorithms implemented in MATLAB or other audio prototyping software into a high-performance, architecture-specific code

https://www.facebook.com/careers/jobs/2530273520540573/

 

  1. Computer Vision Research Scientist - Audio

Independently implement state of the art models and techniques on PyTorch, Tensorflow or other platforms.

https://www.facebook.com/careers/jobs/3792322654127182/

 

 

Watch this space, there is more to come…

https://www.facebook.com/careers/areas-of-work/facebookrealitylabs/?teams[0]=Facebook%20Reality%20Labs&divisions[0]=Oculus&roles[0]=full-time

 

Best wishes,

 

Thomas Lunner
Research Lead in Hearing Sciences

Facebook Reality Labs