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CFP - 3rd Intl. Workshop on Intelligent Digital Games for Empowerment and Inclusion IDGEI 2015 - DL extended - February 16, 2015 !!



-we apologize for multiple submissions-

 

CFP - 3rd International Workshop on Intelligent Digital Games for Empowerment and Inclusion IDGEI 2015

 

***** paper submission deadline extended until FEBRUARY 16, 2015 *****

 

 

DATE: March 29, 2015, Atlanta, GA, USA

 

Satellite of International Conference on Intelligent User Interfaces 2015 http://iui.acm.org/2015/

 

THE WORKSHOP:

 

Digital Games for Empowerment and Inclusion possess the potential to change our society in a most positive way by preparing selected groups in a playful and fun way for their everyday life's social and special situations. Exemplary domains span as far as from children with Autism Spectrum Condition to young adults preparing for their first job interviews or migrants familiarizing with their new environment. The current generation of such games thereby increasingly demands for computational intelligence algorithms to help analyze players' behavior and monitor their motivation and interest to adapt game progress. The development of such games usually thus requires expertise from the general gaming domain, but in particular also from a game's target domain, besides technological savoir-faire to provide intelligent analysis and reaction solutions. IDGEI 2015 aims at bridging across these communities and disciplines by inviting respective researchers and experts to discuss their latest perspectives and findings in the field of Intelligent Digital Games for Empowerment and Inclusion.

 

Suggested workshop topics include, but are by no means limited to:

 

+ Intelligent User Interfaces for Serious Games

+ Machine Intelligence in Serious Games

+ Mobile and Real-World Serious Gaming

+ Emotion & Affect in Serious Games

+ Player Behavior and Attention Modeling Player-Adaptation and

+ Motivation Security & Privacy Preservation Novel Serious Games User

+ Studies & Tests of Serious Games

 

DATES:

 

Submission        February 16, 2015

Notification        February 27, 2015

Camera-Ready  March 10, 2015

Workshop          March, 29, 2015

 

ORGANISERS:

 

Lucas Paletta, Joanneum Research, Austria lucas.paletta@xxxxxxxxxxx

Björn Schuller, University of Passau, Germany / Imperial College, UK bjoern.schuller@xxxxxxxxxxxxx

Peter Robinson, University of Cambridge, UK  peter.robinson@xxxxxxxxxxxx

Nicolas Sabouret, University Paris Sud / CNRS-LIMSI, France Nicolas.Sabouret@xxxxxxx

 

KEYNOTE SPEAKERS:

 

James C. Lester, North Carolina State University, NC, USA

James M. Rehg, Georgia Institute of Technology, GA, USA

Alex Games, Microsoft, Redmond, WA, USA

 

AUTHORS:

 

Full papers must not exceed 8 pages in length. Short papers must not exceed 4 pages in length.

 

All submissions must be in PDF format, and comply with the ACM proceedings HCI Archive Format using one of the official templates at IUI 2015 homepage.

 

Papers will be published in a CEUR workshop proceedings volume. The IDGEI Best Paper Award will be provided to the best scientific contribution.

 

 

PREVIOUS WORKSHOPS:

 

IDGEI 2013 (Chania, Greece) http://idgei.fdg2013.org/ 

IDGEI 2014 (Haifa, Israel) http://idgei2014.joanneum.at/

 

OBJECTIVES:

 

The workshop aims (i) to bring forth existing efforts and major accomplishments in the design of intelligent serious games, (ii) to provide a forum for exchange in experience with intelligent serious games in practice including space for technical demos, (iii) while encouraging the design of novel applications in context as diverse as education- and health-oriented gaming, general learning and driving environments, or emergency preparation, and (iv) to focus on current trends and future directions in the field.

 

 

 

 

___________________________________________

 

Univ.-Prof. Dr.-Ing. habil.

Björn W. Schuller

 

Head

Chair of Complex and Intelligent Systems

University of Passau

Passau / Germany

 

Senior Lecturer in Machine Learning

Department of Computing

Imperial College London

London / U.K.

 

CEO

audEERING UG (limited)

Gilching / Germany

 

Visiting Professor

School of Computer Science and Technology

Harbin Institute of Technology

Harbin / P.R. China

 

Associate

Institute for Information and Communication Technologies

Joanneum Research

Graz / Austria

 

Associate

Centre Interfacultaire en Sciences Affectives

Université de Genève

Geneva / Switzerland

 

Editor in Chief

IEEE Transactions on Affective Computing

 

President

Association for the Advancement of Affective Computing

AAAC

 

schuller@xxxxxxxx

http://www.schuller.it

___________________________________________