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Re: Hearing Loss simulator for processing audio files



Hello Pragati,

you can try the 3D Tune-In Toolkit, which implements a non-linear attenuator (that can be calibrated from an audiogram), frequency smearing (Baer&Moore) and jitter. It also has a hearing aid simulator, and a binaural spatialiser.

Here is a video demonstrating the hearing loss functions


The Test Application (the one you see in the videos) is available for MacOS, Windows and Linux at the following link:


At the link above, you can also download the VST plugin, both for MacOS and Windows, as well as the Unity wrapper

Best
Lorenzo

--
Lorenzo Picinali
Professor in Spatial Acoustics and Immersive Audio
Dyson School of Design Engineering
Imperial College London
Dyson Building
Imperial College Road
South Kensington, SW7 2DB, London
E: l.picinali@xxxxxxxxxxxxxx

https://profiles.imperial.ac.uk/l.picinali
https://www.axdesign.co.uk/

From: AUDITORY - Research in Auditory Perception <AUDITORY@xxxxxxxxxxxxxxx> on behalf of Pragati Rao <pragatir@xxxxxxxxx>
Sent: Friday, March 7, 2025 10:26 PM
To: AUDITORY@xxxxxxxxxxxxxxx <AUDITORY@xxxxxxxxxxxxxxx>
Subject: [AUDITORY] Hearing Loss simulator for processing audio files
 
Dear Colleagues, 

I am looking for a hearing loss simulator that can simulate the impact of IHC and OHC loss when a given audiogram is fed and then process audio files with that information. This is so that a more nuanced impact of various degrees of hearing loss/shapes of audiogram on specific audio files can be shown instead of using band-pass filtering. If you know of any such tools or can recommend any articles/labs which have developed these, please let me know.

Thanks,
Pragati