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[AUDITORY] Unreal engine virtual acoustics



Dear list,

I am willing to establish an Unreal engine based framework for realistic auralization of dynamic VR simulations.
I'd be looking for physics-based acoustic simulation.
There are a few plugins available...I wonder which options other researchers are finding are best to implement in Unreal. Has anyone successfully implemented the ITA Virtual Acoustics Plugin? It seems to me as the more capable solution.

Thanks in advance for your time and insights
Best,
--
Frederico Pereira
Mobile:+351 937356301
Audio and Acoustics, Perception Interaction and Usability