The deadlines for submission of papers and workshops for the 2024
AES Audio for Games conference have been extended.
Peer Reviewed Paper (Category 1)
Submission Deadline
- November 3, 2023
Extended Summary (Category 2)
Submission Deadline
- November 20, 2023
Workshops/Tutorials Submission Deadline
- November 3, 2023
The conference will take place at the Senju Campus, Tokyo University of the Arts on April 27-29, 2024.
We invite Papers, Workshops and Tutorial submissions in the following areas:
Topics specific to Game Audio:
- Immersive Sound Design for Games
- Interactive Sound
- Examples of Automation and Efficiency in Implementation
- Sound Production Techniques for Remote Work
- Haptic Feedback
- Audio for Immersive Gameplay
- Machinery Learning, Deep Learning, and Artificial Intelligence for Audio
- Future Game Audio Production Workflows
Topics Related to Game Audio:
- Immersive and Interactive Audio Over Networks
- Game Engines in Audio Production and Post-Production / Spatial Audio
- Binaural Audio Rendering / Acoustic Simulation of Immersive Audio
- Environments / Music Composition / Sound Effects Production
- Recording Technology & Practices / Mixing, Remixing, and Mastering
- Virtual Reality, Augmented Reality, and Mixed Reality
- Perception in Mixed Reality / Perception & Subjective Evaluation of
- Audio Signals and Spatial Audio
- Perceptual Effects of Cross-modal Interaction between Sound, Image and Haptics
- Multimodal and Interaction Influences on Sound
- Audio for Mobile and Handheld Devices
- Auditory Display / Loudspeakers & Headphones
- Audio Signal Processing / Audio Analysis and Synthesis / Audio Codecs
Kind regards
Gavin
-- Gavin Kearney
Professor of Audio Engineering
School of Physics, Engineering and Technology
University of York, York, YO10 5DD
Tel: +44 (0) 1904 32 2374