[AUDITORY] CfP SIVA'23 workshop on Socially Interactive Human-like Virtual Agents (Nicolas Obin )


Subject: [AUDITORY] CfP SIVA'23 workshop on Socially Interactive Human-like Virtual Agents
From:    Nicolas Obin  <Nicolas.Obin@xxxxxxxx>
Date:    Mon, 18 Jul 2022 22:34:42 +0200

--Apple-Mail=_F603F57B-7449-4B93-8542-F9CE7A4EB641 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 [Apologies for cross-posting] CALL FOR PAPERS: SIVA'23 Workshop on Socially Interactive Human-like Virtual Agents =46rom expressive and context-aware multimodal generation of digital = humans to understanding the social cognition of real humans Submission (to be openened July, 22 2022): = https://cmt3.research.microsoft.com/SIVA2023 = <https://cmt3.research.microsoft.com/SIVA2023> SIVA'23 workshop: January, 4 or 5 2023, Waikoloa, Hawaii, = https://www.stms-lab.fr/agenda/siva/detail/ = <https://www.stms-lab.fr/agenda/siva/detail/> FG 2023 conference: January 4-8 2023, Waikoloa, Hawaii, = https://fg2023.ieee-biometrics.org/ = <https://fg2023.ieee-biometrics.org/> OVERVIEW Due to the rapid growth of virtual, augmented, and hybrid reality = together with spectacular advances in artificial intelligence, the = ultra-realistic generation and animation of digital humans with = human-like behaviors is becoming a massive topic of interest. This = complex endeavor requires modeling several elements of human behavior = including the natural coordination of multimodal behaviors including = text, speech, face, and body, plus the contextualization of behavior in = response to interlocutors of different cultures and motivations. Thus, = challenges in this topic are two folds=E2=80=94the generation and = animation of coherent multimodal behaviors, and modeling the = expressivity and contextualization of the virtual agent with respect to = human behavior, plus understanding and modeling virtual agent behavior = adaptation to increase human=E2=80=99s engagement. The aim of this = workshop is to connect traditionally distinct communities (e.g., speech, = vision, cognitive neurosciences, social psychology) to elaborate and = discuss the future of human interaction with human-like virtual agents. = We expect contributions from the fields of signal processing, speech and = vision, machine learning and artificial intelligence, perceptual = studies, and cognitive and neuroscience. Topics will range from = multimodal generative modeling of virtual agent behaviors, and = speech-to-face and posture 2D and 3D animation, to original research = topics including style, expressivity, and context-aware animation of = virtual agents. Moreover, the availability of controllable real-time = virtual agent models can be used as state-of-the-art experimental = stimuli and confederates to design novel, groundbreaking experiments to = advance understanding of social cognition in humans. Finally, these = virtual humans can be used to create virtual environments for medical = purposes including rehabilitation and training. SCOPE Topics of interest include but are not limited to: + Analysis of Multimodal Human-like Behavior - Analyzing and understanding of human multimodal behavior (speech, = gesture, face) - Creating datasets for the study and modeling of human multimodal = behavior - Coordination and synchronization of human multimodal behavior - Analysis of style and expressivity in human multimodal behavior - Cultural variability of social multimodal behavior + Modeling and Generation of Multimodal Human-like Behavior - Multimodal generation of human-like behavior (speech, gesture, face) - Face and gesture generation driven by text and speech - Context-aware generation of multimodal human-like behavior - Modeling of style and expressivity for the generation of multimodal = behavior - Modeling paralinguistic cues for multimodal behavior generation - Few-shots or zero-shot transfer of style and expressivity - Slightly-supervised adaptation of multimodal behavior to context + Psychology and Cognition of of Multimodal Human-like Behavior - Cognition of deep fakes and ultra-realistic digital manipulation of = human-like behavior - Social agents/robots as tools for capturing, measuring and = understanding multimodal behavior (speech, gesture, face) - Neuroscience and social cognition of real humans using virtual agents = and physical robots IMPORTANT DATES Submission Deadline September, 12 2022=20 Notification of Acceptance: October, 15 2022=20 Camera-ready deadline: October, 31 2022 Workshop: January, 4 or 5 2023 VENUE The SIVA workshop is organized as a satellite workshop of the IEEE = International Conference on Automatic Face and Gesture Recognition 2023. = The workshop will be collocated with the FG 2023 and WACV 2023 = conferences at the Waikoloa Beach Marriott Resort, Hawaii, USA. ADDITIONAL INFORMATION AND SUBMISSION DETAILS Submissions must be original and not published or submitted elsewhere. = Short papers of 3 pages excluding references encourage submissions of = early research in original emerging fields. Long paper of 6 to 8 pages = excluding references promote the presentation of strongly original = contributions, positional or survey papers. The manuscript should be = formatted according to the Word or Latex template provided on the = workshop website. All submissions will be reviewed by 3 reviewers. The = reviewing process will be single-blinded. Authors will be asked to = disclose possible conflict of interests, such as cooperation in the = previous two years. Moreover, care will be taken to avoid reviewers from = the same institution as the authors. Authors should submit their = articles in a single pdf file in the submission website - no later than = September, 12 2022. Notification of acceptance will be sent by October, = 15 2022, and the camera-ready version of the papers revised according to = the reviewers comments should be submitted by October, 31 2022. Accepted = papers will be published in the proceedings of the FG'2023 conference. = More information can be found on the SIVA website. DIVERSITY, EQUALITY, AND INCLUSION The format of this workshop will be hybrid online and onsite. This = format proposes format of scientific exchanges in order to satisfy = travel restrictions and COVID sanitary precautions, to promote inclusion = in the research community (travel costs are high, online presentations = will encourage research contributions from geographical regions which = would normally be excluded), and to consider ecological issues (e.g., = CO2 footprint). The organizing committee is committed to paying = attention to equality, diversity, and inclusivity in consideration of = invited speakers. This effort starts from the organizing committee and = the invited speakers to the program committee. ORGANIZING COMMITTEE =F0=9F=8C=B8 Nicolas Obin, STMS Lab (Ircam, CNRS, Sorbonne Universit=C3=A9= , minist=C3=A8re de la Culture) =F0=9F=8C=B8 Ryo Ishii, NTT Human Informatics Laboratories =F0=9F=8C=B8 Rachael E. Jack, University of Glasgow =F0=9F=8C=B8 Louis-Philippe Morency, Carnegie Mellon University =F0=9F=8C=B8 Catherine Pelachaud, CNRS - ISIR, Sorbonne Universit=C3=A9 --Apple-Mail=_F603F57B-7449-4B93-8542-F9CE7A4EB641 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8 <html><head><meta http-equiv=3D"Content-Type" content=3D"text/html; = charset=3Dutf-8"></head><body style=3D"word-wrap: break-word; = -webkit-nbsp-mode: space; line-break: after-white-space;" = class=3D""><div>[Apologies for cross-posting]<br class=3D""><div = class=3D""><div style=3D"word-wrap: break-word; -webkit-nbsp-mode: = space; line-break: after-white-space;" class=3D""><div class=3D""><div = class=3D""><div style=3D"word-wrap: break-word; -webkit-nbsp-mode: = space; line-break: after-white-space;" class=3D""><div class=3D""><div = class=3D""><div dir=3D"auto" style=3D"word-wrap: break-word; = -webkit-nbsp-mode: space; line-break: after-white-space;" class=3D""><div = dir=3D"auto" style=3D"word-wrap: break-word; -webkit-nbsp-mode: space; = line-break: after-white-space;" class=3D""><div class=3D""><br = class=3D"">CALL FOR PAPERS: SIVA'23<br class=3D"">Workshop on Socially = Interactive Human-like Virtual Agents<br class=3D"">=46rom expressive = and context-aware multimodal generation of digital humans to = understanding the social cognition of real humans<br class=3D""><br = class=3D"">Submission (to be openened July, 22 2022): &nbsp;<a = href=3D"https://cmt3.research.microsoft.com/SIVA2023" = class=3D"">https://cmt3.research.microsoft.com/SIVA2023</a><br = class=3D"">SIVA'23 workshop: January, 4 or 5 2023, Waikoloa, = Hawaii,&nbsp;<a href=3D"https://www.stms-lab.fr/agenda/siva/detail/" = class=3D"">https://www.stms-lab.fr/agenda/siva/detail/</a><br = class=3D"">FG 2023 conference: January 4-8 2023, Waikoloa, = Hawaii,&nbsp;<a href=3D"https://fg2023.ieee-biometrics.org/" = class=3D"">https://fg2023.ieee-biometrics.org/</a><br class=3D""><br = class=3D"">OVERVIEW<br class=3D""><br class=3D"">Due to the rapid growth = of virtual, augmented, and hybrid reality together with spectacular = advances in artificial intelligence, the ultra-realistic generation and = animation of digital humans with human-like behaviors is becoming a = massive topic of interest. This complex endeavor requires modeling = several elements of human behavior including the natural coordination of = multimodal behaviors including text, speech, face, and body, plus the = contextualization of behavior in response to interlocutors of different = cultures and motivations. Thus, challenges in this topic are two = folds=E2=80=94the generation and animation of coherent multimodal = behaviors, and modeling the expressivity and contextualization of the = virtual agent with respect to human behavior, plus understanding and = modeling virtual agent behavior adaptation to increase human=E2=80=99s = engagement. The aim of this workshop is to connect traditionally = distinct communities (e.g., speech, vision, cognitive neurosciences, = social psychology) to elaborate and discuss the future of human = interaction with human-like virtual agents. We expect contributions from = the fields of signal processing, speech and vision, machine learning and = artificial intelligence, perceptual studies, and cognitive and = neuroscience. Topics will range from multimodal generative modeling of = virtual agent behaviors, and speech-to-face and posture 2D and 3D = animation, to original research topics including style, expressivity, = and context-aware animation of virtual agents. Moreover, the = availability of controllable real-time virtual agent models can be used = as state-of-the-art experimental stimuli and confederates to design = novel, groundbreaking experiments to advance understanding of social = cognition in humans. Finally, these virtual humans can be used to create = virtual environments for medical purposes including rehabilitation and = training.<br class=3D""><br class=3D"">SCOPE<br class=3D""><br = class=3D"">Topics of interest include but are not limited to:<br = class=3D""><br class=3D"">+ Analysis of Multimodal Human-like = Behavior<br class=3D"">- Analyzing and understanding of human multimodal = behavior (speech, gesture, face)<br class=3D"">- Creating datasets for = the study and modeling of human multimodal behavior<br class=3D"">- = Coordination and synchronization of human multimodal behavior<br = class=3D"">- Analysis of style and expressivity in human multimodal = behavior<br class=3D"">- Cultural variability of social multimodal = behavior<br class=3D""><br class=3D"">+ Modeling and Generation of = Multimodal Human-like Behavior<br class=3D"">- Multimodal generation of = human-like behavior (speech, gesture, face)<br class=3D"">- Face and = gesture generation driven by text and speech<br class=3D"">- = Context-aware generation of multimodal human-like behavior<br class=3D"">-= Modeling of style and expressivity for the generation of multimodal = behavior<br class=3D"">- Modeling paralinguistic cues for multimodal = behavior generation<br class=3D"">- Few-shots or zero-shot transfer of = style and expressivity<br class=3D"">- Slightly-supervised adaptation of = multimodal behavior to context<br class=3D""><br class=3D"">+ Psychology = and Cognition of of Multimodal Human-like Behavior<br class=3D"">- = Cognition of deep fakes and ultra-realistic digital manipulation of = human-like behavior<br class=3D"">- Social agents/robots as tools for = capturing, measuring and understanding multimodal behavior (speech, = gesture, face)<br class=3D"">- Neuroscience and social cognition of real = humans using virtual agents and physical robots<br class=3D""><br = class=3D"">IMPORTANT DATES<br class=3D""><br class=3D"">Submission = Deadline September, 12 2022&nbsp;<br class=3D"">Notification of = Acceptance: October, 15 2022&nbsp;<br class=3D"">Camera-ready deadline: = October, 31 2022<br class=3D"">Workshop: January, 4 or 5 2023<br = class=3D""><br class=3D"">VENUE<br class=3D""><br class=3D"">The SIVA = workshop is organized as a satellite workshop of the IEEE International = Conference on Automatic Face and Gesture Recognition 2023. The workshop = will be collocated with the FG 2023 and WACV 2023 conferences at the = Waikoloa Beach Marriott Resort, Hawaii, USA.<br class=3D""><br = class=3D"">ADDITIONAL INFORMATION AND SUBMISSION DETAILS<br class=3D""><br= class=3D"">Submissions must be original and not published or submitted = elsewhere. &nbsp;Short papers of 3 pages excluding references encourage = submissions of early research in original emerging fields. Long paper of = 6 to 8 pages excluding references promote the presentation of strongly = original contributions, positional or survey papers. The manuscript = should be formatted according to the Word or Latex template provided on = the workshop website. &nbsp;All submissions will be reviewed by 3 = reviewers. The reviewing process will be single-blinded. Authors will be = asked to disclose possible conflict of interests, such as cooperation in = the previous two years. Moreover, care will be taken to avoid reviewers = from the same institution as the authors. &nbsp;Authors should submit = their articles in a single pdf file in the submission website - no later = than September, 12 2022. Notification of acceptance will be sent by = October, 15 2022, and the camera-ready version of the papers revised = according to the reviewers comments should be submitted by October, 31 = 2022. Accepted papers will be published in the proceedings of the = FG'2023 conference. More information can be found on the SIVA = website.<br class=3D""><br class=3D"">DIVERSITY, EQUALITY, AND = INCLUSION<br class=3D""><br class=3D"">The format of this workshop will = be hybrid online and onsite. This format proposes format of scientific = exchanges in order to satisfy travel restrictions and COVID sanitary = precautions, to promote inclusion in the research community (travel = costs are high, online presentations will encourage research = contributions from geographical regions which would normally be = excluded), and to consider ecological issues (e.g., CO2 footprint). The = organizing committee is committed to paying attention to equality, = diversity, and inclusivity in consideration of invited speakers. This = effort starts from the organizing committee and the invited speakers to = the program committee.<br class=3D""><br class=3D""><br = class=3D"">ORGANIZING COMMITTEE<br class=3D"">=F0=9F=8C=B8 Nicolas Obin, = STMS Lab (Ircam, CNRS, Sorbonne Universit=C3=A9, minist=C3=A8re de la = Culture)<br class=3D"">=F0=9F=8C=B8 Ryo Ishii, NTT Human Informatics = Laboratories<br class=3D"">=F0=9F=8C=B8 Rachael E. Jack, University of = Glasgow<br class=3D"">=F0=9F=8C=B8 Louis-Philippe Morency, Carnegie = Mellon University<br class=3D"">=F0=9F=8C=B8 Catherine Pelachaud, CNRS - = ISIR, Sorbonne Universit=C3=A9</div><div class=3D""><br = class=3D""></div></div></div></div></div><br = class=3D""></div></div></div><br class=3D""></div></div></div><br = class=3D""></body></html>= --Apple-Mail=_F603F57B-7449-4B93-8542-F9CE7A4EB641--


This message came from the mail archive
src/postings/2022/
maintained by:
DAn Ellis <dpwe@ee.columbia.edu>
Electrical Engineering Dept., Columbia University