Subject: Re: [AUDITORY] synthesizing virtual movements of naturalistic sound sources From: "Picinali, Lorenzo" <l.picinali@xxxxxxxx> Date: Wed, 13 Oct 2021 06:00:56 +0000--_000_DB9PR06MB810830656AB1CA84614014ADBAB79DB9PR06MB8108eurp_ Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Dear Valerie, if you are aiming to then play back the signals via headphones, you can use= the 3D Tune-In Toolkit binaural test application. Here you can hear a demo= nstration: https://www.youtube.com/watch?v=3DosJQ0Kxv1P0&t=3D14s You can download the application that is in the video here, for free: https://github.com/3DTune-In/3dti_AudioToolkit/releases and in the same repo you can find the C++ open source code, as well as a fe= w other releases, such as a VST plugin, a Javascript plugin and a Unity ass= et. You can't directly plan and control trajectories, but the application c= an be controlled remotely using Open Sound Control (OSC) therefore you can = use other programs (e.g. MaxMSP, Matlab, Python, etc.) to control trajector= ies and timing. There is also a version of the Toolkit for loudspeakers but...it's rather l= imited, and works only for systems with 8 loudspeakers arranged on the corn= ers of a cube. Best Lorenzo -- Dr Lorenzo Picinali Reader in Audio Experience Design<https://www.axdesign.co.uk/> Dyson School of Design Engineering Imperial College London Dyson Building Imperial College Road South Kensington, SW7 2DB, London T: 0044 (0)20 7594 8158 E: l.picinali@xxxxxxxx http://www.imperial.ac.uk/people/l.picinali https://www.axdesign.co.uk/ ________________________________ From: AUDITORY - Research in Auditory Perception <AUDITORY@xxxxxxxx>= on behalf of Valeriy Shafiro <firosha@xxxxxxxx> Sent: 12 October 2021 15:33 To: AUDITORY@xxxxxxxx <AUDITORY@xxxxxxxx> Subject: [AUDITORY] synthesizing virtual movements of naturalistic sound so= urces This email from firosha@xxxxxxxx originates from outside Imperial. Do not = click on links and attachments unless you recognise the sender. If you trus= t the sender, add them to your safe senders list<https://spam.ic.ac.uk/Spam= Console/Senders.aspx> to disable email stamping for this address. Dear list, We are looking for ways to generate movement of naturalistic auditory sound= sources, where we take a recorded sound (e.g. a car or a bee) and specify = direction, speed and distance/range of its movement. Ideally, this would b= e something publically available and open source, but if there is proprieta= ry VR software that can do the job, it would be great to know as well . An= y suggestions from experts or enthusiasts on the list are much appreciated! Thanks, Valeriy --_000_DB9PR06MB810830656AB1CA84614014ADBAB79DB9PR06MB8108eurp_ Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable <html> <head> <meta http-equiv=3D"Content-Type" content=3D"text/html; charset=3Dus-ascii"= > <style type=3D"text/css" style=3D"display:none;"> P {margin-top:0;margin-bo= ttom:0;} </style> </head> <body dir=3D"ltr"> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> Dear Valerie,</div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> if you are aiming to then play back the signals via headphones, you can use= the 3D Tune-In Toolkit binaural test application. Here you can hear a demo= nstration:</div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <a href=3D"https://www.youtube.com/watch?v=3DosJQ0Kxv1P0&t=3D14s" id=3D= "LPNoLPOWALinkPreview">https://www.youtube.com/watch?v=3DosJQ0Kxv1P0&t= =3D14s</a><br> </div> <div class=3D"_Entity _EType_OWALinkPreview _EId_OWALinkPreview _EReadonly_= 1"></div> <br> <div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> You can download the application that is in the video here, for free:</div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <a href=3D"https://github.com/3DTune-In/3dti_AudioToolkit/releases" id=3D"L= PNoLPOWALinkPreview_1">https://github.com/3DTune-In/3dti_AudioToolkit/relea= ses</a></div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> and in the same repo you can find the C++ open source code, as well as a fe= w other releases, such as a VST plugin, a Javascript plugin and a Unity ass= et. You can't directly plan and control trajectories, but the application c= an be controlled remotely using Open Sound Control (OSC) therefore you can use other programs (e.g. MaxMSP= , Matlab, Python, etc.) to control trajectories and timing. <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> There is also a version of the Toolkit for loudspeakers but...it's rather l= imited, and works only for systems with 8 loudspeakers arranged on the corn= ers of a cube.</div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> <br> </div> <div style=3D"font-family: Calibri, Arial, Helvetica, sans-serif; font-size= : 12pt; color: rgb(0, 0, 0);"> Best<br> Lorenzo<br> </div> <div class=3D"_Entity _EType_OWALinkPreview _EId_OWALinkPreview_1 _EReadonl= y_1"></div> <br> <div id=3D"Signature"> <div> <div></div> <div></div> <div id=3D"divtagdefaultwrapper" dir=3D"ltr" style=3D"font-size:12pt; color= :#000000; background-color:#FFFFFF; font-family:Calibri,Arial,Helvetica,san= s-serif"> <div id=3D"divtagdefaultwrapper" style=3D"color:rgb(0,0,0); background-colo= r:rgb(255,255,255); font-family:Calibri,Arial,Helvetica,sans-serif"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"><font style=3D"font-size:10pt"></font><sp= an style=3D"font-size:10pt"></span><span style=3D"font-size:10pt"></span> <div style=3D"font-family:Tahoma"> <div style=3D"font-family:Tahoma"><span style=3D"font-size:10pt"><br> -- <br> Dr Lorenzo Picinali<br> Reader in <a href=3D"https://www.axdesign.co.uk/" title=3D"https://www.axde= sign.co.uk/"> Audio Experience Design</a><br> Dyson School of Design Engineering<br> Imperial College London<br> Dyson Building<br> Imperial College Road<br> South Kensington, <span id=3D"ms-rterangepaste-start"></span><span>SW7 2DB<= /span><span id=3D"ms-rterangepaste-end"></span>, London <br> T: 0044 (0)20 7594 8158<br> E: l.picinali@xxxxxxxx<br> <font style=3D"" color=3D"3366FF"><u style=3D""><br> <a href=3D"http://www.imperial.ac.uk/people/l.picinali" target=3D"_blank">h= ttp://www.imperial.ac.uk/people/l.picinali</a></u></font><br> <a href=3D"https://www.axdesign.co.uk/">https://www.axdesign.co.uk/</a><br> </span></div> </div> <span style=3D"font-size:10pt"></span><span style=3D"font-size:10pt"></span= ><font style=3D"font-size:10pt"></font></div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> <div id=3D"appendonsend"></div> <hr style=3D"display:inline-block;width:98%" tabindex=3D"-1"> <div id=3D"divRplyFwdMsg" dir=3D"ltr"><font face=3D"Calibri, sans-serif" st= yle=3D"font-size:11pt" color=3D"#000000"><b>From:</b> AUDITORY - Research i= n Auditory Perception <AUDITORY@xxxxxxxx> on behalf of Valeriy= Shafiro <firosha@xxxxxxxx><br> <b>Sent:</b> 12 October 2021 15:33<br> <b>To:</b> AUDITORY@xxxxxxxx <AUDITORY@xxxxxxxx><br> <b>Subject:</b> [AUDITORY] synthesizing virtual movements of naturalistic s= ound sources</font> <div> </div> </div> <div> <table class=3D"x_MsoNormalTable" cellspacing=3D"0" cellpadding=3D"0" borde= r=3D"1" style=3D""> <tbody> <tr style=3D""> <td style=3D"border-top:#f0f0f0; border-right:#f0f0f0; background:#ffffcc; = border-bottom:#f0f0f0; padding-bottom:0cm; padding-top:0cm; padding-left:0c= m; border-left:#f0f0f0; padding-right:0cm"> <p class=3D"x_MsoNormal" style=3D"margin:0cm 0cm 0pt"><span style=3D"font-s= ize:12pt; font-family:"Arial",sans-serif"><font size=3D"2">This e= mail from firosha@xxxxxxxx originates from outside Imperial. Do not click = on links and attachments unless you recognise the sender. If you trust the sender, add them to your <a href=3D"https://spam.= ic.ac.uk/SpamConsole/Senders.aspx"> safe senders list</a> to disable email stamping for this address. </font></= span></p> </td> </tr> </tbody> </table> <p> </p> <div dir=3D"ltr">Dear list, <div><br> </div> <div>We are looking for ways to generate movement of naturalistic auditory = sound sources, where we take a recorded sound (e.g. a car or a bee) and spe= cify direction, speed and distance/range of its movement. Ideall= y, this would be something publically available and open source, but if there is proprietary VR software that can do the j= ob, it would be great to know as well . Any suggestions from experts = or enthusiasts on the list are much appreciated! </div> <div><br> </div> <div>Thanks,</div> <div><br> </div> <div>Valeriy </div> </div> </div> </body> </html> --_000_DB9PR06MB810830656AB1CA84614014ADBAB79DB9PR06MB8108eurp_--