Subject: [AUDITORY] Survey to evaluate the visual-auditory analysis of 3D volume data From: Evgeniya Malikova <evgenimalikova@xxxxxxxx> Date: Sun, 23 Aug 2020 08:40:56 +0100--Apple-Mail=_9783DE7E-AF37-4BB6-9233-EE228822F3F5 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii Dear all, =20 I'm Evgeniya, a PhD student at Bournemouth University, UK. I am = conducting an evaluation study on advantages and limitations of auditory = analysis of static and dynamic 3D scalar fields (questionnaire). The = research project is related to simultaneous visual-auditory analysis of = 3D volume data and involves spatial sound rendering (see more details = below). If you are interested in this research area, I would be very = grateful for your participation. The questionnaire is anonymous and is = available online: https://forms.gle/s9vdG8m5boRR9nKMA = <https://forms.gle/s9vdG8m5boRR9nKMA> . It starts with basic concepts = explanation and application to the scanning of 2D slices. Further, the = more complex data and possible ways of the auditory extension are = introduced. Both the analysis and interaction via deploying auditory = interpretations are considered. It should take around 40 min.=20 Research details: The goal of my research is to specify the framework for the simultaneous = visual-auditory analysis of dynamic multi-scale heterogeneous objects. = The accelerated volume ray-casting of such data is an area of active = research as it much differs from conventional volume sampling of the 3D = structured grid. The volume ray-casting operates the subvolumes, for = example, defined within unstructured grids. The volumes can change in = time or have multi-scale properties. For examples see = http://evgmalikova.ru/Examples_short.pdf = <http://evgmalikova.ru/Examples_short.pdf> . For such data, there is a high possibility of computationally expensive = visual-auditory rendering cases (spatial localisation of a large number = of sound sources, is volume structure, for example). I concentrate on = aspects of low-level design, such as GPU accelerated ray-casting and = application of computer graphics techniques in auditory analysis. For = extension with auditory stimuli, I use the concept of sound interaction = with subvolumes as it propagates through volume distribution. That is = much similar to light/subvolume interaction.=20 If you have any questions, please send me an email: = evgenimalikova@xxxxxxxx <mailto:evgenimalikova@xxxxxxxx> . Thank you very much in advance, Best regards, Evgeniya, PhD student, Bournemouth University= --Apple-Mail=_9783DE7E-AF37-4BB6-9233-EE228822F3F5 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii <html><head><meta http-equiv=3D"Content-Type" content=3D"text/html; = charset=3Dus-ascii"></head><body style=3D"word-wrap: break-word; = -webkit-nbsp-mode: space; line-break: after-white-space;" class=3D""><div = class=3D"">Dear all,</div><div class=3D""> </div><div class=3D"">I'm = Evgeniya, a PhD student at Bournemouth University, UK. I am conducting = an evaluation study on advantages and limitations of auditory analysis = of static and dynamic 3D scalar fields (questionnaire). The research = project is related to simultaneous visual-auditory analysis of 3D volume = data and involves spatial sound rendering (see more details below). If = you are interested in this research area, I would be very grateful for = your participation. The questionnaire is anonymous and is available = online: <a href=3D"https://forms.gle/s9vdG8m5boRR9nKMA" = class=3D"">https://forms.gle/s9vdG8m5boRR9nKMA</a> . It starts with = basic concepts explanation and application to the scanning of 2D slices. = Further, the more complex data and possible ways of the auditory = extension are introduced. Both the analysis and interaction via = deploying auditory interpretations are considered. It should take around = 40 min. </div><div class=3D""><br class=3D""></div><div = class=3D""><br class=3D""></div><div class=3D""><br class=3D""></div><div = class=3D"">Research details:</div><div class=3D"">The goal of my = research is to specify the framework for the simultaneous = visual-auditory analysis of dynamic multi-scale heterogeneous objects. = The accelerated volume ray-casting of such data is an area of active = research as it much differs from conventional volume sampling of the 3D = structured grid. The volume ray-casting operates the subvolumes, = for example, defined within unstructured grids. The volumes can change = in time or have multi-scale properties. For examples see <a = href=3D"http://evgmalikova.ru/Examples_short.pdf" = class=3D"">http://evgmalikova.ru/Examples_short.pdf</a> .</div><div = class=3D""><br class=3D""></div><div class=3D"">For such data, there is = a high possibility of computationally expensive visual-auditory = rendering cases (spatial localisation of a large number of sound = sources, is volume structure, for example). I concentrate on aspects of = low-level design, such as GPU accelerated ray-casting and application of = computer graphics techniques in auditory analysis. For extension = with auditory stimuli, I use the concept of sound interaction with = subvolumes as it propagates through volume distribution. That is much = similar to light/subvolume interaction. </div><div class=3D""><br = class=3D""></div><div class=3D""><br class=3D""></div><div class=3D""><div= class=3D"">If you have any questions, please send me an email: <a = href=3D"mailto:evgenimalikova@xxxxxxxx" = class=3D"">evgenimalikova@xxxxxxxx</a> .</div><div class=3D""><br = class=3D""></div><div class=3D"">Thank you very much in = advance,</div><div class=3D"">Best regards,</div><div = class=3D"">Evgeniya,</div></div><div class=3D"">PhD student, Bournemouth = University</div></body></html>= --Apple-Mail=_9783DE7E-AF37-4BB6-9233-EE228822F3F5--