[AUDITORY] Internship Opportunities - Oculus Research (Philip Robinson )


Subject: [AUDITORY] Internship Opportunities - Oculus Research
From:    Philip Robinson  <philrob22@xxxxxxxx>
Date:    Fri, 13 Oct 2017 08:26:36 -0700
List-Archive:<http://lists.mcgill.ca/scripts/wa.exe?LIST=AUDITORY>

--001a113d9d205e301c055b6f4829 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Oculus research is seeking interns for 2018 Projects in spatial hearing, auditory modelling, quality assessment and other areas will be considered. Job description: Oculus Research is building on our expertise in virtual reality systems to begin the development of augmented reality (AR). This moves us from a technology whose primary application has been in games and entertainment to one that could replace the smart phone and computers as the primary device for communication and work as well as entertainment. We are currently seeking innovative interns with a passion for applied and fundamental research in perception science to focus on the development of AR systems. Wearable AR devices present a new set of perceptual challenges. Oculus research is seeking research interns with expertise in wearable bio-sensing, comfort evaluation, vision and auditory science, or perceptual modelling to advance AR technologies. The Perception Science team at Oculus Research is learning how the brain uses sensory information to generate perception, thought, and action. We provide this knowledge to engineers and designers to inform the design of systems and content for interactive user experiences. To this end, we perform experiments and develop computational models to improve our understanding of how sensory information is used to create experience, identify which stimuli can be imperceptibly degraded, and optimize integrated systems that allow content creators to create the engaging, functional, and comfortable experiences people want. Responsibilities Theoretical and experimental research in perception or cognitive science Collaboration with and support of other researchers across engineering and scientific disciplines Communication of research agenda, progress and results. Minimum Qualification Pursuing a PhD or Master=E2=80=99s degree in Cognitive Science, Vision Scie= nce, Perceptual Psychology, Computer Science, Electrical Engineering, or a related field Strong background in experimental methods and/or statistical decision theoretic models of human behavior Must be currently enrolled in a full time degree program and returning to the program after the completion of the internship Excellent interpersonal skills, cross-group, and cross-culture collaboratio= n High levels of creativity and quick problem solving capabilities Proven track record of achieving significant results Ability to obtain work authorization in the United States in 2018 Preferred Qualifications Demonstrated software engineering experience via an internship, work experience, coding competitions or PhD papers Knowledge of information theory, signal processing, and/or simulation expertise Ability to design and perform psychophysical experiments Apply here: https://www3.oculus.com/en-us/careers/a0I1H00000K6nphUAB/ --001a113d9d205e301c055b6f4829 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><div><div class=3D"gmail_signature">Oculus research is see= king interns for 2018</div><div class=3D"gmail_signature">Projects in spati= al hearing, auditory modelling, quality assessment and other areas will be = considered.=C2=A0</div><div class=3D"gmail_signature"><br></div><div class= =3D"gmail_signature">Job description:</div><div class=3D"gmail_signature">O= culus Research is building on our expertise in virtual reality systems to b= egin the development of augmented reality (AR). This moves us from a techno= logy whose primary application has been in games and entertainment to one t= hat could replace the smart phone and computers as the primary device for c= ommunication and work as well as entertainment. We are currently seeking in= novative interns with a passion for applied and fundamental research in per= ception science to focus on the development of AR systems. Wearable AR devi= ces present a new set of perceptual challenges. Oculus research is seeking = research interns with expertise in wearable bio-sensing, comfort evaluation= , vision and auditory science, or perceptual modelling to advance AR techno= logies. <br><br>The Perception Science team at Oculus Research is learning = how the brain uses sensory information to generate perception, thought, and= action. We provide this knowledge to engineers and designers to inform the= design of systems and content for interactive user experiences. To this en= d, we perform experiments and develop computational models to improve our u= nderstanding of how sensory information is used to create experience, ident= ify which stimuli can be imperceptibly degraded, and optimize integrated sy= stems that allow content creators to create the engaging, functional, and c= omfortable experiences people want.<br><br>Responsibilities<br><br>Theoreti= cal and experimental research in perception or cognitive science<br>Collabo= ration with and support of other researchers across engineering and scienti= fic disciplines<br>Communication of research agenda, progress and results.<= br><br>Minimum Qualification<br><br>Pursuing a PhD or Master=E2=80=99s degr= ee in Cognitive Science, Vision Science, Perceptual Psychology,<br>Computer= Science, Electrical Engineering, or a related field<br>Strong background i= n experimental methods and/or statistical decision theoretic models of huma= n behavior<br>Must be currently enrolled in a full time degree program and = returning to the program after the completion of the internship<br>Excellen= t interpersonal skills, cross-group, and cross-culture collaboration<br>Hig= h levels of creativity and quick problem solving capabilities<br>Proven tra= ck record of achieving significant results<br>Ability to obtain work author= ization in the United States in 2018<br><br>Preferred Qualifications<br><br= >Demonstrated software engineering experience via an internship, work exper= ience, coding competitions or PhD papers<br>Knowledge of information theory= , signal processing, and/or simulation expertise<br>Ability to design and p= erform psychophysical experiments<p class=3D"MsoNormal"><br></p><p class=3D= "MsoNormal">Apply here:</p><a href=3D"https://www3.oculus.com/en-us/careers= /a0I1H00000K6nphUAB/">https://www3.oculus.com/en-us/careers/a0I1H00000K6nph= UAB/</a><br></div></div><div class=3D"gmail_signature"><br></div> </div> --001a113d9d205e301c055b6f4829--


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