Audio Mostly 2017 "Augmented and Participatory Sound/Music Experiences=?Windows-1252?Q?=94=3A_?=1st Call for Contributions (Mathieu Barthet )


Subject: Audio Mostly 2017 "Augmented and Participatory Sound/Music Experiences=?Windows-1252?Q?=94=3A_?=1st Call for Contributions
From:    Mathieu Barthet  <m.barthet@xxxxxxxx>
Date:    Wed, 21 Dec 2016 02:02:55 +0000
List-Archive:<http://lists.mcgill.ca/scripts/wa.exe?LIST=AUDITORY>

--_000_DB6PR0701MB2182CBAE1FD672027C7D7B92DC930DB6PR0701MB2182_ Content-Type: text/plain; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable [Apologies for cross-postings] Dear all, The Audio Mostly organising committee would like to welcome researchers, in= teraction designers, engineers, artists, practitioners, audio professionals= , and anyone interested in sound as a medium of interaction, to Audio Mostl= y 2017. The conference will be held on 23-25 August 2017 at Queen Mary Univ= ersity of London (QMUL), UK. Audio Mostly is an interdisciplinary conference on design and experience of= interaction with sound that prides itself on embracing applied theory and = reflective practice. Its annual gatherings bring together thinkers and doer= s from academia and industry that share an interest in sonic interaction an= d the use of audio for interface design. This remit covers product design, = auditory display, computer games and virtual environments, new musical inst= ruments, and education and workplace tools. It further includes fields such= as the psychology of sound and music, cultural studies, system engineering= , and everything in between in which sonic interaction plays a role. The 20= 17 edition will be a lively and sociable mix of technical presentations, po= sters, demos, concerts, and workshops. Audio Mostly 2017 is organised by the Centre for Digital Music (C4DM) at Qu= een Mary University of London (UK), which is a world-leading multidisciplin= ary research group in the field of music/audio science and technology. As in previous years, the Audio Mostly 2017 proceedings will be published b= y the Association for Computing Machinery (ACM) and made available through = their digital library (TBC). Papers, demos and workshop proposals will be d= ouble-blind peer reviewed. Conference Theme =93Augmented and Participatory Sound/Music Experiences=94 At the intersection between augmentation (=93the action or process of makin= g or becoming greater in size or amount=94) and participation (=93the actio= n of taking part in something=94) lies the idea of expanding how we interac= t with our environment and becoming actively involved in situations. Applie= d to science, the arts, health and the environment, these themes invite to = push back the frontiers of design and interactions, to propose new artistic= formats adapted to audience creative interventions, or to improve accessib= ility and empower people. Both augmentation and participation are linked to= the sense of agency; augmentation generally implies increased degrees of f= reedom or access to new information, and participation in design or the art= s involves a redistribution of the roles between designers/artists and user= s/audiences. The concept of augmentation can be applied to a wide range of = objects (e.g. musical instruments, concert stage, garments, everyday object= s), situations/actions (e.g. live performance, mixing, cooking), and realit= y itself with =93augmented reality=94 systems and displays providing new se= nsory information. Participation can be applied at different stages of the = production-consumption chain. For instance, participatory design gathers de= signers and users to conjunctly create artefacts, and participatory art lea= ds to shared contributions from artists and audience participants. What is the potential of sound/music in facilitating augmentation and/or pa= rticipation? Augmentation and participation both have the potential to transform our emo= tional or personal association with situations, people and objects. How does augmentation and/or participation applied to sound/music affect ou= r life and experiences? What are their advantages and what are their drawba= cks? Audio Mostly 2017 encourages the submission of papers, music, demos, and wo= rkshops addressing such questions and others related to the conference them= e and topics. We welcome multidisciplinary approaches involving fields such= as human computer interaction, music informatics, information and communic= ation technologies, sound design, visualisation, composition, perception/co= gnition and aesthetics. Please visit our detailed call for contributions for the full list of topic= s and further information: Call for papers: http://audiomostly.com/contributions/call-for-papers/ Call for music: http://audiomostly.com/contributions/call-for-music/ Call for demos: http://audiomostly.com/contributions/call-for-demos/ Call for workshops: http://audiomostly.com/contributions/call-for-workshops= / Website: http://audiomostly.com/ Important dates Deadline for paper, music, demo and workshop submissions: 31 March 2017 Notification of acceptance: 22 May 2017 Camera-ready paper submission: 23 June 2017 Early registration deadline: 7 July 2017 Conference: 23-25 August 2017 Colocation with 3rd Web Audio Conference (WAC) The conference will be collocated with the 3rd Web Audio Conference (WAC) = =93Collaborative Audio=94 (21-23 August 2017), with one day, Wednesday the = 23rd, a common day between the two events. Participants will have the oppor= tunity to attend both events at a discounted rate. Contact For more information or questions, please contact the organizing committee = at: am2017-enquiries@xxxxxxxx<mailto:am2017-enquiries@xxxxxxxx> We look forward to receiving you in London in 2017! Conference Committee General Chair George Fazekas, QMUL Paper and Program Chairs Mathieu Barthet and Tony Stockman, QMUL Demonstration and Poster Chairs Fabio Morreale and Johan Pauwels, QMUL Music Chair Adib Mehrabi, QMUL Organising Committee Gary Bromham, Damir Juric, Beici Liang, Angela McArthur, Hazar Emre Tez, Su= e White, William James Wilkinson --_000_DB6PR0701MB2182CBAE1FD672027C7D7B92DC930DB6PR0701MB2182_ Content-Type: text/html; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable <html> <head> <meta http-equiv=3D"Content-Type" content=3D"text/html; charset=3DWindows-1= 252"> <style type=3D"text/css" style=3D"display:none;"><!-- P {margin-top:0;margi= n-bottom:0;} --></style> </head> <body dir=3D"ltr"> <div id=3D"divtagdefaultwrapper" style=3D"font-size:12pt;color:#000000;font= -family:Calibri,Arial,Helvetica,sans-serif;" dir=3D"ltr"> <p></p> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">[Apologies for cros= s-postings]<br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Dear all,</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">The Audio Mostly or= ganising committee would like to welcome researchers, interaction designers= , engineers, artists, practitioners, audio professionals, and anyone intere= sted in sound as a medium of interaction, to Audio Mostly 2017. The conference will be held&nbsp;on&nbsp;23-25 Augus= t 2017&nbsp;at Queen Mary University of London (QMUL), UK.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Audio Mostly is an = interdisciplinary conference on design and experience of interaction with s= ound that prides itself on embracing applied theory and reflective practice= . Its annual gatherings bring together thinkers and doers from academia and industry that share an interest in so= nic interaction and the use of audio for interface design. This remit cover= s product design, auditory display, computer games and virtual environments= , new musical instruments, and education and workplace tools. It further includes fields such as the psychology of = sound and music, cultural studies, system engineering, and everything in be= tween in which sonic interaction plays a role. The 2017 edition will be a l= ively and sociable mix of technical presentations, posters, demos, concerts, and workshops.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Audio Mostly 2017 i= s organised by the Centre for Digital Music (C4DM) at Queen Mary University= of London (UK), which is a world-leading multidisciplinary research group = in the field of music/audio science and technology.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">As in previous year= s, the Audio Mostly 2017 proceedings will be published by the Association f= or Computing Machinery (ACM) and made available through their digital libra= ry (TBC). Papers, demos and workshop proposals will be double-blind peer reviewed.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Conference Theme= =93Augmented and Participatory Sound/Music Experiences=94</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">At the intersection= between augmentation (=93the action or process of making or becoming great= er in size or amount=94) and participation (=93the action of taking part in= something=94) lies the idea of expanding how we interact with our environment and becoming actively involved in sit= uations. Applied to science, the arts, health and the environment, these th= emes invite to push back the frontiers of design and interactions, to propo= se new artistic formats adapted to audience creative interventions, or to improve accessibility and empowe= r people. Both augmentation and participation are linked to the sense of ag= ency; augmentation generally implies increased degrees of freedom or access= to new information, and participation in design or the arts involves a redistribution of the roles between desig= ners/artists and users/audiences. The concept of augmentation can be applie= d to a wide range of objects (e.g. musical instruments, concert stage, garm= ents, everyday objects), situations/actions (e.g. live performance, mixing, cooking), and reality itself with =93augme= nted reality=94 systems and displays providing new sensory information. Par= ticipation can be applied at different stages of the production-consumption= chain. For instance, participatory design gathers designers and users to conjunctly create artefacts, and par= ticipatory art leads to shared contributions from artists and audience part= icipants.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">What is the potenti= al of sound/music in facilitating augmentation and/or participation?</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Augmentation and pa= rticipation both have the potential to transform our emotional or personal = association with situations, people and objects.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">How does augmentati= on and/or participation applied to sound/music affect our life and experien= ces? What are their advantages and what are their drawbacks?</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Audio Mostly 2017 e= ncourages the submission of papers, music, demos, and workshops addressing = such questions and others related to the conference theme and topics. We we= lcome multidisciplinary approaches involving fields such as human computer interaction, music informatics, in= formation and communication technologies, sound design, visualisation, comp= osition, perception/cognition and aesthetics.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Please visit our de= tailed call for contributions for the full list of topics and further infor= mation:</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Call for papers<= /b>:&nbsp;<a href=3D"http://audiomostly.com/contributions/call-for-papers/"= target=3D"_blank" id=3D"LPlnk73458" previewremoved=3D"true"><span id=3D"LP= lnk73458">http://audiomostly.com/contributions/call-for-papers/</span></a><= /div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Call for music</= b>:&nbsp;<a href=3D"http://audiomostly.com/contributions/call-for-music/" t= arget=3D"_blank" id=3D"LPlnk315817" previewremoved=3D"true"><span id=3D"LPl= nk315817">http://audiomostly.com/contributions/call-for-music/</span></a></= div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Call for demos</= b>:&nbsp;<a href=3D"http://audiomostly.com/contributions/call-for-demos/" t= arget=3D"_blank" id=3D"LPlnk782044" previewremoved=3D"true"><span id=3D"LPl= nk782044">http://audiomostly.com/contributions/call-for-demos/</span></a></= div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Call for worksho= ps</b>:&nbsp;<a href=3D"http://audiomostly.com/contributions/call-for-works= hops/" target=3D"_blank" id=3D"LPlnk64042" previewremoved=3D"true"><span id= =3D"LPlnk64042">http://audiomostly.com/contributions/call-for-workshops/</s= pan></a></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"> <div><b>Website:&nbsp;</b><a href=3D"http://audiomostly.com/" target=3D"_bl= ank" id=3D"LPlnk956364" previewremoved=3D"true"><span id=3D"LPlnk956364">ht= tp://audiomostly.com/</span></a></div> <br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Important dates<= /b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Deadline for paper,= music, demo and workshop submissions:&nbsp;<b>31 March 2017</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Notification of acc= eptance:&nbsp;<b>22 May 2017</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Camera-ready paper = submission:&nbsp;<b>23 June 2017</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Early registration = deadline:&nbsp;<b>7 July 2017</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Conference:&nbsp;<b= >23-25 August 2017</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Colocation with = 3rd Web Audio Conference (WAC)</b><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">The conference will= be collocated with the 3rd Web Audio Conference (WAC) =93Collaborative Aud= io=94 (21-23 August 2017), with one day, Wednesday the 23rd, a common day b= etween the two events. Participants will have the opportunity to attend both events at a discounted rate.</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Contact</b></div= > <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">For more informatio= n or questions, please contact the organizing committee at:&nbsp;<a href=3D= "mailto:am2017-enquiries@xxxxxxxx" target=3D"_blank">am2017-enquiries@xxxxxxxx= l.ac.uk</a></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">We look forward to = receiving you in London in 2017!</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Conference Commi= ttee</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><br> </div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>General Chair</b= ></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">George Fazekas, QMU= L</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Paper and Progra= m Chairs</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Mathieu Barthet and= Tony Stockman, QMUL</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Demonstration an= d Poster Chairs</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Fabio Morreale and = Johan Pauwels, QMUL</div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Music Chair</b><= /div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Adib Mehrabi, QMUL<= /div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;"><b>Organising Commi= ttee</b></div> <div style=3D"color: rgb(33, 33, 33); font-size: 15px;">Gary Bromham, Damir= Juric, Beici Liang, Angela McArthur, Hazar Emre Tez, Sue White, William Ja= mes Wilkinson</div> <p></p> <style type=3D"text/css" style=3D"display:none"> <!-- p {margin-top:0; ma= rgin-bottom:0} --> </style></div> </body> </html> --_000_DB6PR0701MB2182CBAE1FD672027C7D7B92DC930DB6PR0701MB2182_--


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