[INTETAIN 2011 In-coop with ACM SIGCHI] Call for Papers and Demos (Donald Glowinski )


Subject: [INTETAIN 2011 In-coop with ACM SIGCHI] Call for Papers and Demos
From:    Donald Glowinski  <glova66@xxxxxxxx>
Date:    Mon, 10 Jan 2011 00:36:22 +0000
List-Archive:<http://lists.mcgill.ca/scripts/wa.exe?LIST=AUDITORY>

--_55b36696-6c08-4634-b7fa-20842c785091_ Content-Type: text/plain; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable Dear List=2C=20 Here is the CALL FOR PAPERS=20 INTETAIN 2011 http://www.intetain.org/ 4h International ICST Conference on Interactive Entertainment Genoa=2C Italy=2C May 25-27=2C 2011 ---------------------------------------------------------------------------= ------------------------------- Sponsored by ICST=2C Technically co-sponsored by CREATE-NET and Casa Pagani= ni - InfoMus=2C Univ. of Genoa=20 In-coop with ACM SIGCHI ---------------------------------------------------------------------------= ------------------------------- INTETAIN 2011 invites the academic=2C industrial and government community t= o submit work in all categories of participation for publication and presen= tation at the conference. Full papers are the main category to disseminate = complete research results. INTETAIN follows the usual international academi= c standards to evaluate and disseminate full papers.=20 The conference intends to stimulate interaction among academic researchers = and commercial developers of interactive entertainment systems. In addition= to paper presentations=2C poster=2C and demos=2C the conference will foste= r discussion through special events. The conference will be structure in one central track. As in the INTETAIN t= radition=2C besides high quality paper presentations=2C posters and demos= =2C an interactive hands-on session will be organized=2C along the lines of= the Design Garage held in the conference first edition. Individuals who wa= nt to organize special sessions during INTETAIN 2011=2C may contact the con= ference organizers (info@xxxxxxxx). The global theme of this 4th edition of the international conference is "Ac= tive embodied experience=2C exploiting expressive=2C affective=2C and socia= l behavior". Contributions may=2C for example=2C address non-verbal full-bo= dy interaction=2C automated measure of expressive and affective features of= human behavior=2C automated measure of social behavior in entertainment=2C= edutainment=2C artistic=2C and cultural applications. Topics of Interest: Underlying Interactive Device Technologies (mobile devices=2C home enterta= inment centers=2C haptic devices=2C multimodal interfaces=2C wall screen di= splays=2C information kiosks=2C holographic displays=2C distributed smart s= ensors=2C immersive screens and wearable devices)=2C can provide through a = variety of Media Delivery Infrastructures (multimedia networks=2C interacti= ve radio=2C streaming technologies=2C DVB-T/M=2C ITV=2C P2P=2C satellite=2C= broadcasting=2C UMTS=2C Bluetooth=2C Broadband=2C VoIP) a series of user c= entered Intelligent Computational Technologies and Interactive Application= s for Entertainment as described below. We seek novel=2C revolutionary=2C and exciting work in areas including but = not limited to: Enabling Technologies - New hardware technologies for interaction and entertainment - Novel sensors and displays - Haptic devices - Wearable devices Intelligent Computational Technologies - Adaptive Multimodal Presentations - Scalable Cross-media - Affective User Interfaces - Novel Interaction Technologies - Telepresence in Entertainment - Collaborative User Models and Group Behavior - Collaborative and Virtual Environments - Cross Domain User Models - Animation and Virtual Characters - Novel Displays and Devices - Augmented=2C Virtual and Mixed Reality - Computer Graphics and Multimedia - Animation and Virtual Characters - Creative language environments - Holographic Interfaces - Brain Computer Interfaces - Robots=20 Interactive Applications for Entertainment:=20 - Intelligent Interactive Games - Emergent games - Intelligent Music Systems - Interactive Cinema - Edutainment - Interactive Art - Interactive Museum Applications and Guides=20 - City and Tourism Explorers Assistants - Interactive Television - Interactive Social Networks - Interactive Story Telling - Personal Informatics - Assisting environments for special needs populations=20 - Urban Gaming - Interactive applications evaluation - Exertion games ---------------------------------------------------------------------------= ------------------------------- Important dates - Long and Poster (Short) Papers Submission Deadline: February 1st=2C 2011 - Demo (up to 2 pages) Submission deadline: March 1st=2C 2011 - Notification of Acceptance: March 31st=2C 2011 - Camera Ready Deadline: April 15=2C 2011 - Conference Dates: May 25-27=2C 2011 ---------------------------------------------------------------------------= ------------------------------- Submission of Papers: Submissions should describe original research that has not been previously = published or accepted for publication=2C and is not under consideration for= publication at another conference or journal.=20 INTETAIN 2011 accepts three types of submissions: - Full Papers (up to 10 pages)=2C for oral presentation - Short Papers (up to 6 pages)=2C to be presented as posters.=20 - Demos=2C to be held during special demo and poster session. Demo proposal= may be accompanied by a long or short paper submission=2C or by a two page= extended abstract describing the demo Papers should be formatted according to LNCS (Lecture Mptes in Computer Sci= ence) format (instructions can be found at Springer LNCS Authors=92 Instruc= tion page).=20 Papers should be submitted online=2C following the instructions that can be= found in the conference web site (www.intetain.org). CD proceedings will b= e distributed during the conference days and will be published by Springer = LNICST. ---------------------------------------------------------------------------= ------------------------------- Best Paper Award A Best Paper Award=2C sponsored by ICST=2C will be awarded to Intetain 2011= best paper. The award will consist of commemorative diploma and a waiver f= or the registration fee of next conference edition. ---------------------------------------------------------------------------= ------------------------------- Organizing Committee Steering Committee Imrich Chlamtac=2C CREATE-NET=2C Italy=20 Anton Nijholt=2C Human Media Interaction=2C= University of Twente=2C the Netherlands=20 General Chair Antonio Camurri=2C InfoMus - Casa Paganini=2C DIS= T=2C University of Genova=2C Italy Program Chair Cristina Costa=2C CREATE-NET Web Chair Michele Marchesoni=2C CREATE-NET Demo Chair Donald Glowinski=2C InfoMus - Casa Paganini=2C DIST= =2C University of Genova=2C Italy = --_55b36696-6c08-4634-b7fa-20842c785091_ Content-Type: text/html; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable <html> <head> <style><!-- .hmmessage P { margin:0px=3B padding:0px } body.hmmessage { font-size: 10pt=3B font-family:Tahoma } --></style> </head> <body class=3D'hmmessage'> Dear List=2C <br><br>Here is the CALL FOR PAPERS <br>INTETAIN 2011<br>http:= //www.intetain.org/<br>4h International ICST Conference on Interactive Ente= rtainment<br>Genoa=2C Italy=2C May 25-27=2C 2011<br><br>-------------------= ---------------------------------------------------------------------------= ------------<br><br>Sponsored by ICST=2C Technically co-sponsored by CREATE= -NET and Casa Paganini - InfoMus=2C Univ. of Genoa <br><br>In-coop with ACM= SIGCHI<br><br>------------------------------------------------------------= ----------------------------------------------<br><br>INTETAIN 2011 invites= the academic=2C industrial and government community to submit work in all = categories of participation for publication and presentation at the confere= nce. Full papers are the main category to disseminate complete research res= ults. INTETAIN follows the usual international academic standards to evalua= te and disseminate full papers. <br><br>The conference intends to stimulate= interaction among academic researchers and commercial developers of intera= ctive entertainment systems. In addition to paper presentations=2C poster= =2C and demos=2C the conference will foster discussion through special even= ts.<br>The conference will be structure in one central track. As in the INT= ETAIN tradition=2C besides high quality paper presentations=2C posters and = demos=2C an interactive hands-on session will be organized=2C along the lin= es of the Design Garage held in the conference first edition. Individuals w= ho want to organize special sessions during INTETAIN 2011=2C may contact th= e conference organizers (info@xxxxxxxx).<br><br>The global theme of thi= s 4th edition of the international conference is "Active embodied experienc= e=2C exploiting expressive=2C affective=2C and social behavior". Contributi= ons may=2C for example=2C address non-verbal full-body interaction=2C autom= ated measure of expressive and affective features of human behavior=2C auto= mated measure of social behavior in entertainment=2C edutainment=2C artisti= c=2C and cultural applications.<br><br>Topics of Interest:<br><br>Underlyin= g Interactive Device Technologies&nbsp=3B (mobile devices=2C home entertain= ment centers=2C haptic devices=2C multimodal interfaces=2C wall screen disp= lays=2C information kiosks=2C holographic displays=2C distributed smart sen= sors=2C immersive screens and wearable devices)=2C can provide through a va= riety of Media Delivery Infrastructures (multimedia networks=2C interactive= radio=2C streaming technologies=2C DVB-T/M=2C ITV=2C P2P=2C satellite=2C b= roadcasting=2C UMTS=2C Bluetooth=2C Broadband=2C VoIP) a series of user cen= tered Intelligent Computational Technologies and&nbsp=3B Interactive Applic= ations for Entertainment as described below.<br><br>We seek novel=2C revolu= tionary=2C and exciting work in areas including but not limited to:<br><br>= Enabling Technologies<br><br>- New hardware technologies for interaction an= d entertainment<br>- Novel sensors and displays<br>- Haptic devices<br>- We= arable devices<br><br>Intelligent Computational Technologies<br><br>- Adapt= ive Multimodal Presentations<br>- Scalable Cross-media<br>- Affective User = Interfaces<br>- Novel Interaction Technologies<br>- Telepresence in Enterta= inment<br>- Collaborative User Models and Group Behavior<br>- Collaborative= and Virtual Environments<br>- Cross Domain User Models<br>- Animation and = Virtual Characters<br>- Novel Displays and Devices<br>- Augmented=2C Virtua= l and Mixed Reality<br>- Computer Graphics and Multimedia<br>- Animation an= d Virtual Characters<br>- Creative language environments<br>- Holographic I= nterfaces<br>- Brain Computer Interfaces<br>- Robots <br><br>Interactive Ap= plications for Entertainment: <br><br>- Intelligent Interactive Games<br>- = Emergent games<br>- Intelligent Music Systems<br>- Interactive Cinema<br>- = Edutainment<br>- Interactive Art<br>- Interactive Museum Applications and G= uides <br>- City and Tourism Explorers Assistants<br>- Interactive Televisi= on<br>- Interactive Social Networks<br>- Interactive Story Telling<br>- Per= sonal Informatics<br>- Assisting environments for special needs populations= <br>- Urban Gaming<br>- Interactive applications evaluation<br>- Exertion = games<br><br>--------------------------------------------------------------= --------------------------------------------<br><br>Important dates<br><br>= - Long and Poster (Short) Papers Submission Deadline: February 1st=2C 2011<= br>- Demo (up to 2 pages) Submission deadline:&nbsp=3B&nbsp=3B&nbsp=3B&nbsp= =3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B March 1st=2C 2011<br>- = Notification of Acceptance:&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B= &nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nb= sp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B March= 31st=2C 2011<br>- Camera Ready Deadline:&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&n= bsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp= =3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B= &nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B April 15=2C 2011<br>- Conf= erence Dates:&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp= =3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B= &nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nb= sp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B May 25-27=2C = 2011<br><br>---------------------------------------------------------------= -------------------------------------------<br><br>Submission of Papers:<br= ><br>Submissions should describe original research that has not been previo= usly published or accepted for publication=2C and is not under consideratio= n for publication at another conference or journal. <br><br>INTETAIN 2011 a= ccepts three types of submissions:<br><br>- Full Papers (up to 10 pages)=2C= for oral presentation<br>- Short Papers (up to 6 pages)=2C to be presented= as posters. <br>- Demos=2C to be held during special demo and poster sessi= on. Demo proposal may be accompanied by a long or short paper submission=2C= or by a two page extended abstract describing the demo<br><br>Papers shoul= d be formatted according to LNCS (Lecture Mptes in Computer Science) format= (instructions can be found at Springer LNCS Authors=92 Instruction page). = <br>Papers should be submitted online=2C following the instructions that ca= n be found in the conference web site (www.intetain.org). CD proceedings wi= ll be distributed during the conference days and will be published by Sprin= ger LNICST.<br><br>--------------------------------------------------------= --------------------------------------------------<br><br>Best Paper Award<= br><br>A Best Paper Award=2C sponsored by ICST=2C will be awarded to Inteta= in 2011 best paper. The award will consist of commemorative diploma and a w= aiver for the registration fee of next conference edition.<br><br>---------= ---------------------------------------------------------------------------= ----------------------<br><br>Organizing Committee<br>Steering Committee&nb= sp=3B&nbsp=3B &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3BImrich Chlamtac=2C CREATE-NE= T=2C Italy <br>&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbs= p=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp= =3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B= &nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B&nbsp=3B Anton Nijholt=2C Human Media Inter= action=2C University of Twente=2C the Netherlands <br>General Chair &nbsp= =3B&nbsp=3B &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3BAnton= io Camurri=2C InfoMus - Casa Paganini=2C DIST=2C University of Genova=2C It= aly<br>Program Chair &nbsp=3B&nbsp=3B &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3B&nbs= p=3B&nbsp=3B &nbsp=3BCristina Costa=2C CREATE-NET<br>Web Chair&nbsp=3B&nbsp= =3B &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3BMichele March= esoni=2C CREATE-NET<br>Demo Chair&nbsp=3B&nbsp=3B &nbsp=3B&nbsp=3B&nbsp=3B = &nbsp=3B&nbsp=3B&nbsp=3B &nbsp=3BDonald Glowinski=2C InfoMus - Casa Paganin= i=2C DIST=2C University of Genova=2C Italy<br><br> </body> </html>= --_55b36696-6c08-4634-b7fa-20842c785091_--


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