Re: Generating a continuum of consonant to dissonant sounds (PORRES )


Subject: Re: Generating a continuum of consonant to dissonant sounds
From:    PORRES  <mentalosmosis@xxxxxxxx>
Date:    Thu, 16 Aug 2007 00:58:15 -0700
List-Archive:<http://lists.mcgill.ca/scripts/wa.exe?LIST=AUDITORY>

--0-1641450337-1187251095=:28420 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit sensory consonanc/dissonance relies mainly in the sensation of beatings & roughness as well as the harmonicity (periodicity) of a signal, that leads to a high perception of musical tone (toneness huron). other musical consonance/dissonance dimensions are really hard to map, as they are very abstract and cultural. anyway, you have a good conceptual problem in my oppinion, that you are trying to match two completely different sensational aspects (visual and auditory) by a highly abstact approach. It is not my area, but I just dont see a visual correlate of sensory dissonance. if you think of it only as a cultural matter maybe... cheers alex Kevin Austin <kevin.austin@xxxxxxxx> wrote: Hi Mike In my experience, you may need to clarify your question as in "musical" terms, "dissonance" means 'requiring resolution to consonance' -- that is, void of context, there are no 'dissonant' sounds. You may not "like" it, but that doesn't produce [musical] dissonance. The perfect fourth was a musical consonance and the third was a dissonance in western music 900 years ago. Now these roles have reversed. It strikes me that "harmonious" is not on the same continuum with dissonant in general. I've not done the studies, but have worked through these ideas with many hundreds of people. They wouldn't be controled studies, for what classrooms and studios are controled? Bells and stable fm complexes may be 'complex' in their spectra, but not 'dissonant'. You may be looking for aspects of time variance (with both instantaneous and time-based integration). Consider the sound of a large sheet of glass being smashed. It lasts 1500 milliseconds and may be associated with "jagged" visuals. Stretch it out to four minutes. Take the sound of a breaking wave (eight seconds), stretch it out to four minutes. Compare them. Time compress the wave to 750 milliseconds and compare it to the lowpass filtered breaking glass. Best Kevin >Date: Tue, 14 Aug 2007 18:56:42 -0500 >From: "Michael H. Coen" >Subject: Generating a continuum of consonant to dissonant sounds > >Hello list, > >As part of a machine learning research project investigating >audio/visual cross-modal perception, I'm looking at the relationship >in perceived correspondences between "simple" sounds and visual >inputs to "complex" sounds and visual inputs. > >Most importantly, I'm interested in _lack_ of correspondence between >the two, e.g, simple shapes with complex sounds and vice-versa, and >the impact of these "disagreements" on classifications and reaction >times. > >I'm curious what principled studies (or perchance code?) might have >been written for generating sounds ranging continuously from >harmonious to dissonant. I can easily think of ways of doing this >mathematically, e.g., randomly phase shift the harmonics, but I'm >curious what the psychoacoustics community has to say regarding this >issue. > >Any pointers would be greatly appreciated. And of course, if you're >aware of anything more directly addressing the problem I described, >that would be most welcome as well. > >Best regards, >Mike Coen --------------------------------- Shape Yahoo! in your own image. Join our Network Research Panel today! --0-1641450337-1187251095=:28420 Content-Type: text/html; charset=iso-8859-1 Content-Transfer-Encoding: 8bit sensory consonanc/dissonance relies mainly in the sensation of beatings &amp; roughness as well as the harmonicity (periodicity) of a signal, that leads to a high perception of musical tone (toneness huron).<br><br>other musical consonance/dissonance dimensions are really hard to map, as they are very abstract and cultural.<br><br>anyway, you have a good conceptual problem in my oppinion, that you are trying to match two completely different sensational aspects (visual and auditory) by a highly abstact approach. It is not my area, but I just dont see a visual correlate of sensory dissonance.<br><br>if you think of it only as a cultural matter maybe...<br><br>cheers<br>alex<br><br><b><i>Kevin Austin &lt;kevin.austin@xxxxxxxx&gt;</i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> Hi Mike<br><br>In my experience, you may need to clarify your question as in <br>"musical" terms, "dissonance" means 'requiring resolution to <br>consonance' -- that is, void of context, there are no 'dissonant' <br>sounds. You may not "like" it, but that doesn't produce [musical] <br>dissonance. The perfect fourth was a musical consonance and the third <br>was a dissonance in western music 900 years ago. Now these roles have <br>reversed. It strikes me that "harmonious" is not on the same <br>continuum with dissonant in general.<br><br>I've not done the studies, but have worked through these ideas with <br>many hundreds of people. They wouldn't be controled studies, for what <br>classrooms and studios are controled?<br><br>Bells and stable fm complexes may be 'complex' in their spectra, but <br>not 'dissonant'. You may be looking for aspects of time variance <br>(with both instantaneous and time-based integration). Consider the <br>sound of a large sheet of glass being smashed. It lasts 1500 <br>milliseconds and may be associated with "jagged" visuals. Stretch it <br>out to four minutes. Take the sound of a breaking wave (eight <br>seconds), stretch it out to four minutes. Compare them. Time compress <br>the wave to 750 milliseconds and compare it to the lowpass filtered <br>breaking glass.<br><br>Best<br><br>Kevin<br><br><br><br>&gt;Date: Tue, 14 Aug 2007 18:56:42 -0500<br>&gt;From: "Michael H. Coen" <mhcoen@xxxxxxxx><br>&gt;Subject: Generating a continuum of consonant to dissonant sounds<br>&gt;<br>&gt;Hello list,<br>&gt;<br>&gt;As part of a machine learning research project investigating <br>&gt;audio/visual cross-modal perception, I'm looking at the relationship <br>&gt;in perceived correspondences between "simple" sounds and visual <br>&gt;inputs to "complex" sounds and visual inputs.<br>&gt;<br>&gt;Most importantly, I'm interested in _lack_ of correspondence between <br>&gt;the two, e.g, simple shapes with complex sounds and vice-versa, and <br>&gt;the impact of these "disagreements" on classifications and reaction <br>&gt;times.<br>&gt;<br>&gt;I'm curious what principled studies (or perchance code?) might have <br>&gt;been written for generating sounds ranging continuously from <br>&gt;harmonious to dissonant. I can easily think of ways of doing this <br>&gt;mathematically, e.g., randomly phase shift the harmonics, but I'm <br>&gt;curious what the psychoacoustics community has to say regarding this <br>&gt;issue.<br>&gt;<br>&gt;Any pointers would be greatly appreciated. And of course, if you're <br>&gt;aware of anything more directly addressing the problem I described, <br>&gt;that would be most welcome as well.<br>&gt;<br>&gt;Best regards,<br>&gt;Mike Coen<br></mhcoen@xxxxxxxx></blockquote><br><p>&#32; <hr size=1>Shape Yahoo! in your own image. <a href="http://us.rd.yahoo.com/evt=48517/*http://surveylink.yahoo.com/gmrs/yahoo_panel_invite.asp?a=7">Join our Network Research Panel today!</a> --0-1641450337-1187251095=:28420--


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