Subject: Re: reverberation simulations From: Peter Lennox <peter(at)LENNOX01.FREESERVE.CO.UK> Date: Mon, 6 Sep 2004 21:31:56 +0100You could try using convolution, as this would give reasonably reliable (reproducable) results. I think Angelo Farina has a collection of famous opera house impulse responses available on his website, but I don't know if he has any small rooms. However, it's a different thing to be able to vary source position. Again, Angelo's use of impulse response measurements for multiple source positions might help, depending on what degree of flexibility you need regards ppl ----- Original Message ----- From: "Ken Grant" <grant(at)TIDALWAVE.NET> To: <AUDITORY(at)LISTS.MCGILL.CA> Sent: 06 September 2004 19:38 Subject: reverberation simulations > Does anyone have a decent reverberation simulator they're willing to > share. We've got lots of 1-5 minute recordings of speech, music, and > environmental sounds that we would like to process through various size > rooms. If possible, we'd like to specify the listener's position in the > room as well as the position of 1-4 sources (a target sound and maybe a > noise source or 2). All of these sources are already digitized. We just > need t place them in rooms (a square or rectangular space would be fine) > with specified reverberation times and/or absorption coefficients. > > Thanks in advance. > > -- > Ken W. Grant > > Walter Reed Army Medical Center > Army Audiology and Speech Center > Building 2, Room 6A53C > Washington, DC 20307-5001 > > Work: 202-782-8596 > Fax: 202-782-9228 > > email: grant(at)tidalwave.net