Dear Ashkan,
if you are planning to deliver the signal in mono, then the only thing you can play with are overall level and the ratio between dry (direct) and reverberant (reflected) sound - you can do this using any Digital Audio Workstation (e.g. Reaper, Audacity, etc.).
If you are planning to deliver this binaurally (e.g. through a pair of headphones), then you can possibly also play with altering some interaural cues (even though these alterations are mainly relevant for lateral and nearfield sources).
Our binaural spatialisation tool, the 3D Tune-In Toolkit, has a distance simulation function - you can hear a demonstration here:
and here you can download the application you see in the video (it is under the menu "Binaural Test Application")
I hope this helps.
Lorenzo
-- Dr Lorenzo Picinali Reader in Audio Experience Design Dyson School of Design Engineering Imperial College London Dyson Building Imperial College Road South Kensington, SW7 2DB, London T: 0044 (0)20 7594 8158 E: l.picinali@xxxxxxxxxxxxxx http://www.imperial.ac.uk/people/l.picinali www.imperial.ac.uk/design-engineering-school From: AUDITORY - Research in Auditory Perception <AUDITORY@xxxxxxxxxxxxxxx> on behalf of Ashkan Fakhrtabatabaie <ashkantbt@xxxxxxxxx>
Sent: 13 March 2021 02:55 To: AUDITORY@xxxxxxxxxxxxxxx <AUDITORY@xxxxxxxxxxxxxxx> Subject: [AUDITORY] Change the Sound Object Distance
Hi all,
I am working on a project in which I am trying to decrease the perceived distance of a sound object that was recorded in about 10 feet away from the microphone. Any recommendations for a tool that you know or thoughts on how I can make that happen?
Ashkan
Ashkan Tabatabaie
,
Ph.D. Postdoctoral Research Assistant
College of Health University of Utah
Chief Executive Officer
Digital Content Helix LLC
1188 E 4th Ave
Salt Lake City, UT 84103
801-712-9242
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