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ACM SIGGRAPH/SIGMedia workshop on 'Sound-related computation'



Dear List -

I was sent this announcement of a workshop on research directions in
computer audio, to be held during the forthcoming ACM SIGGRAPH, that
might be of interest to members of the list.  Its scope seems broad,
and definitely overlaps with ours (whoever `we' are..).

  DAn Ellis
  MIT Media Lab Perceptual Computing

------- Forwarded Message
Date: Mon, 17 May 1993 23:23:22 -0500
From: c-scaletti@uiuc.edu (Carla Scaletti)
Subject: workshop of interest?

Dan,
While the following workshop concentrates more on the technology of sound
generation and organization than on auditory research, it might be of
interest to some in the auditory mail group.  I trust your judgement as to
whether it would be appropriate to post it to your group or not.

Thanks!
- -Carla
- -------------------------------------------------------------
What:    Workshop on Sound-related Computation
When:    8:30am to 12:00pm, Tuesday Morning, August 3, 1993
Where:   ACM SIGGRAPH/SIGMedia 93 Conference
         Anaheim, California USA
Fees:    Free to SIGGRAPH and/or SIGMedia Conferees

** Because the workshop is designed to be small and interactive, the number
of participants must be limited.  Those interested in participating should
submit a short position paper before July 1 (see details below).**

Goals:
- -To identify important research directions in language design, hardware
design, software engineering, user-interface design, multimedia, data
representation, data perceptualization, and other topics as they relate to
the computation and manipulation of digital audio signals.

- -To address ways in which sound computation research might come to have a
greater impact on "mainstream" computing research and applications

- -To form the core of a professional community for the interchange and
discussion of ideas and research results related to sound computation

Topics:

Sound and Image
Multimodal representations and data structures, languages and abstractions
for integrating sound and image, nonspeech audio in multimedia, media
synchronization, storage and retrieval of sounds and images, sound as an
equal partner with graphics, moving beyond the triggered samples/background
music/sound-effects uses of sound in mainstream computing, methods for
realizing an imagined sound or image

Software and Hardware
Emerging technologies for sound computation, languages and abstractions for
digital audio signals, representations and encodings of digital audio
signals, algorithms for sound synthesis, algorithms for sound analysis,
tools and architectures to support sound computation, machine-independent
signal representations, software/hardware models of the human auditory
system, operating system-level support for integrated sound and graphics  ;
Hardware architectures for sound-related computation, sound-related
hardware as part of future general-purpose workstations, digital audio over
networks, real-time distributed sound computation,
protocols/networks/interfaces, digital signal processors

Auditory display
Sonification, sound at the user interface, sound in virtual environments,
computer-human interfaces for low-visibility environments or
visually-impaired users, data-driven sound tracks, languages and
abstractions for visualization/sonification, exploring data using
sonification, sonification in science and engineering education, industrial
applications of auditory display, encoding information in nonspeech audio
signals, tools and frameworks for creating auditory displays


Format:
An audio transcript will be recorded during the workshop.  Participants
will be asked to complete a brief questionnaire at the end of the workshop
summarizing their conclusions and will be invited to continue and broaden
the scope of these discussions electronically.)

8:30     Welcome, introductions, announcements (10')

8:40     Sound & Image Overview (15')
8:55     Round-table discussion (45')

9:40     Software & Hardware Overview (15')
9:55     Round-table discussion (45')

10:40    Short Break (10')

10:50    Auditory Display Overview (15')
11:05    Round-table discussion (45')

11:50    Summary Discussion (10')
         conclusions, research directions, topics for future workshops

12:00    End of formal workshop (continue informally during lunch)

General:
Each participant will be provided with a mailing list of participants and a
list of conferences, journals, professional societies, and electronic
forums so that this discussion may be continued following the close of the
workshop.

Position Papers:
Submit positions papers by July 1 to Carla Scaletti: c-scaletti@.uiuc.edu.
The workshop is free to SIGGRAPH or SIGMedia delegates (however, you must
be enrolled in at least one of those conferences in order to attend the
workshop).

Applicants will be notified of acceptance on or before July 5 1993.  **
Because the workshop is designed to be small and interactive, the number of
participants must be limited.  Position papers will be reviewed in the
order received. **

Position papers should be a maximum of three pages including the cover page
and should include the following information:

* Cover page (this information will be distributed to all participants)
Name
Address
Phone, Fax, Email

Background or training in sound-related computation

Current research interests and activities

* Position (max 2 pages)
Choose one of the broad categories given above (sound & image, software &
hardware, auditory display) and identify from one to three "hot topics",
unsolved problems, pressing issues, emerging technologies, or open
questions facing researchers in that area.

Why are these questions important?  What else depends on the answers to
these unsolved problems?  Why should we be looking at these problems?  Why
should the *next* sound-related computation workshop focus exclusively on
this issue?  What impact might this sound-related computation problem have
on mainstream computing research and development?

Why is the ACM the most appropriate context for attacking these problems
and for sharing research results in these areas (or why is ACM *not* the
most appropriate context)?  Are there gaps in professional services to the
sound computation research community that are left by established
professional societies, conferences, or journals and could be appropriately
addressed in the context of the ACM?

- ---------------------------------------------------------------
A copy of the advance program (including applications) for SIGGRAPH and
SIGMedia is available via anonymous ftp to

siggraph.org (128.248.245.250)

To register for technical programs, contact
siggraph93@siggraph.org


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